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All Classes and Interfaces|All Packages|Constant Field Values

R

reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V1.AiView
Redraws the AI view, updating any changes.
reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V1.MazeViewV1
Redraws the maze view, updating any changes.
reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V1.PlayerViewV1
Redraws the player view, updating any changes.
reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V2.MazeViewV2
Redraws the maze view, updating any changes.
reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V2.PlayerViewV2
Redraws the player view, updating any changes.
reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V3.MazeViewV3
Redraws the maze by clearing the previous drawings and drawing again.
reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V3.PlayerViewV3
Redraws the player by calling the draw method.
reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V3.SecondPlayerViewV3
Redraws the second player by calling the draw method.
reDraw() - Method in interface com.edu.xmum.CST210.View.Interface.IMazeView
Redraws the maze view, updating any changes.
reDraw() - Method in interface com.edu.xmum.CST210.View.Interface.IPlayerView
Redraws the player view, updating any changes.
reset() - Method in class com.edu.xmum.CST210.Service.AiService
Resets the AI's position to its initial start position.
reset() - Method in interface com.edu.xmum.CST210.Service.Interface.IAiService
Resets the AI to its initial state.
reset() - Method in interface com.edu.xmum.CST210.Service.Interface.IMazeService
Resets the maze to its initial state.
reset() - Method in interface com.edu.xmum.CST210.Service.Interface.IPlayerService
Resets the player's position to the starting point.
reset() - Method in class com.edu.xmum.CST210.Service.MazeService
Resets the maze to its initial state by generating a new maze.
reset() - Method in class com.edu.xmum.CST210.Service.PlayerService
Resets the player's position to the starting point.
resetButtonStyle(Skin, Button) - Static method in class com.edu.xmum.CST210.View.Styler.RunViewStyler
Styles the reset button based on the specified skin.
resetGame() - Method in class com.edu.xmum.CST210.Controller.GameController
 
resetGame() - Method in class com.edu.xmum.CST210.Controller.GameControllerVs
 
resetGame() - Method in interface com.edu.xmum.CST210.Controller.IGameController
Resets the game to its initial state.
resetGame() - Method in class com.edu.xmum.CST210.Service.GameService
Resets the game to its initial state, including player, maze, and AI.
resetGame() - Method in class com.edu.xmum.CST210.Service.GameServiceVs
Resets the game to its initial state, including players and maze.
resetGame() - Method in interface com.edu.xmum.CST210.Service.Interface.IGameService
Resets the game to its initial state.
reSetView() - Method in class com.edu.xmum.CST210.View.Entity.V1.RunViewV1
Redraws the RunView, updating the player, maze, and AI views.
reSetView() - Method in class com.edu.xmum.CST210.View.Entity.V2.RunViewV2
Resets and redraws the player and maze views.
reSetView() - Method in class com.edu.xmum.CST210.View.Entity.V3.RunViewV3
 
reSetView() - Method in interface com.edu.xmum.CST210.View.Interface.IRunView
Resets the view, updating any changes.
RIGHT - Enum constant in enum class Constant.Direction
 
ROWS - Static variable in class Constant.Config
 
RunViewStyler - Class in com.edu.xmum.CST210.View.Styler
Beautification of RunView based on Appearance Pattern Design.
RunViewStyler() - Constructor for class com.edu.xmum.CST210.View.Styler.RunViewStyler
 
RunViewV1 - Class in com.edu.xmum.CST210.View.Entity.V1
Implementation of the run view for version 1.
RunViewV1(IGameController) - Constructor for class com.edu.xmum.CST210.View.Entity.V1.RunViewV1
Constructor to initialize the RunViewV1 components.
RunViewV2 - Class in com.edu.xmum.CST210.View.Entity.V2
Implementation of the run view for version 2.
RunViewV2(IGameController) - Constructor for class com.edu.xmum.CST210.View.Entity.V2.RunViewV2
Constructor to initialize the RunViewV2 components.
RunViewV3 - Class in com.edu.xmum.CST210.View.Entity.V3
Implementation of the run view for version 3.
RunViewV3(IGameController) - Constructor for class com.edu.xmum.CST210.View.Entity.V3.RunViewV3
Constructor to initialize the RunViewV3 components.
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All Classes and Interfaces|All Packages|Constant Field Values