Index
All Classes and Interfaces|All Packages|Constant Field Values
R
- reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V1.AiView
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Redraws the AI view, updating any changes.
- reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V1.MazeViewV1
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Redraws the maze view, updating any changes.
- reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V1.PlayerViewV1
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Redraws the player view, updating any changes.
- reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V2.MazeViewV2
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Redraws the maze view, updating any changes.
- reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V2.PlayerViewV2
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Redraws the player view, updating any changes.
- reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V3.MazeViewV3
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Redraws the maze by clearing the previous drawings and drawing again.
- reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V3.PlayerViewV3
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Redraws the player by calling the draw method.
- reDraw() - Method in class com.edu.xmum.CST210.View.Entity.V3.SecondPlayerViewV3
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Redraws the second player by calling the draw method.
- reDraw() - Method in interface com.edu.xmum.CST210.View.Interface.IMazeView
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Redraws the maze view, updating any changes.
- reDraw() - Method in interface com.edu.xmum.CST210.View.Interface.IPlayerView
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Redraws the player view, updating any changes.
- reset() - Method in class com.edu.xmum.CST210.Service.AiService
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Resets the AI's position to its initial start position.
- reset() - Method in interface com.edu.xmum.CST210.Service.Interface.IAiService
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Resets the AI to its initial state.
- reset() - Method in interface com.edu.xmum.CST210.Service.Interface.IMazeService
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Resets the maze to its initial state.
- reset() - Method in interface com.edu.xmum.CST210.Service.Interface.IPlayerService
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Resets the player's position to the starting point.
- reset() - Method in class com.edu.xmum.CST210.Service.MazeService
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Resets the maze to its initial state by generating a new maze.
- reset() - Method in class com.edu.xmum.CST210.Service.PlayerService
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Resets the player's position to the starting point.
- resetButtonStyle(Skin, Button) - Static method in class com.edu.xmum.CST210.View.Styler.RunViewStyler
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Styles the reset button based on the specified skin.
- resetGame() - Method in class com.edu.xmum.CST210.Controller.GameController
- resetGame() - Method in class com.edu.xmum.CST210.Controller.GameControllerVs
- resetGame() - Method in interface com.edu.xmum.CST210.Controller.IGameController
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Resets the game to its initial state.
- resetGame() - Method in class com.edu.xmum.CST210.Service.GameService
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Resets the game to its initial state, including player, maze, and AI.
- resetGame() - Method in class com.edu.xmum.CST210.Service.GameServiceVs
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Resets the game to its initial state, including players and maze.
- resetGame() - Method in interface com.edu.xmum.CST210.Service.Interface.IGameService
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Resets the game to its initial state.
- reSetView() - Method in class com.edu.xmum.CST210.View.Entity.V1.RunViewV1
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Redraws the RunView, updating the player, maze, and AI views.
- reSetView() - Method in class com.edu.xmum.CST210.View.Entity.V2.RunViewV2
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Resets and redraws the player and maze views.
- reSetView() - Method in class com.edu.xmum.CST210.View.Entity.V3.RunViewV3
- reSetView() - Method in interface com.edu.xmum.CST210.View.Interface.IRunView
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Resets the view, updating any changes.
- RIGHT - Enum constant in enum class Constant.Direction
- ROWS - Static variable in class Constant.Config
- RunViewStyler - Class in com.edu.xmum.CST210.View.Styler
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Beautification of RunView based on Appearance Pattern Design.
- RunViewStyler() - Constructor for class com.edu.xmum.CST210.View.Styler.RunViewStyler
- RunViewV1 - Class in com.edu.xmum.CST210.View.Entity.V1
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Implementation of the run view for version 1.
- RunViewV1(IGameController) - Constructor for class com.edu.xmum.CST210.View.Entity.V1.RunViewV1
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Constructor to initialize the RunViewV1 components.
- RunViewV2 - Class in com.edu.xmum.CST210.View.Entity.V2
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Implementation of the run view for version 2.
- RunViewV2(IGameController) - Constructor for class com.edu.xmum.CST210.View.Entity.V2.RunViewV2
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Constructor to initialize the RunViewV2 components.
- RunViewV3 - Class in com.edu.xmum.CST210.View.Entity.V3
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Implementation of the run view for version 3.
- RunViewV3(IGameController) - Constructor for class com.edu.xmum.CST210.View.Entity.V3.RunViewV3
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Constructor to initialize the RunViewV3 components.
All Classes and Interfaces|All Packages|Constant Field Values